So I managed to get a preview copy of The Long Journey Home (Steam Page) from the developers, and I got to say I’m beyond glad I did. I’ve fully enjoyed my time in the game, and I’ve barely made much progress on the journey home yet. The game is basically a rouge like, space exploration game along the lines of FTL, but a different art style, and what seems far more depth than what I at least got out of FTL. It also adds a bit of the old Atari Lunar Lander arcade game thrown in for good measure. Add to all this a good narrative and you end up with a fun new game.
Odds are it will take several runs to make the journey home. Each time you have to restart from scratch, but you keep your knowledge each run. The basic story of the game is that you were on the first jump capable ship, on your way to Alpha Centauri, when your jump drive malfunctions and sends you far from home. Now you are on your journey home. You’ll have to upgrade your ship and lander, and meet aliens, and work your way home. Continue reading It’s Going to be a Very Long, but Fun Journey Home→
As I noted in my article about Bloodborne, Bloodborne – Frustration Triumph, my very first experience with a Souls like game, was Deck 13 Interactive‘s Lords of the Fallen, “which turned into one of my biggest game purchase regrets ever.” Indeed I was turned off the Souls like games by the experience, but then read that it was a poor example, and I did have a good time with Bloodborne. Despite that poor experience, when I saw they were developing a new Souls like game, The Surge, but based in a sci-fi setting, I still got excited for the possibility. I for one am willing to give a developer several chances to show they can do well, and so the question became, would The Surge impress.
I’ve done a couple hours now. I was out of town for the weekend, and my first day to play it I was busy with a game that’s under NDA (that one will get coverage once it drops), plus I was watching my kids for a few hours, all of which meant not much time yet with it. Still, I have to say, based on the first couple hours, I am far more impressed with this than Lords of the Fallen… it’s in all honestly not as impressive or smooth as Bloodborne was at the same point, but so far I have to say it has been fun. The game doesn’t shortcut and cheat, and mistakes are generally my own, like a proper Souls like game should be.
I’ve taken my children to their first professional, of any level, sporting event. While I had planned on that being a Columbus Crew game (MLS soccer), I decided, “Why not Zoidberg?” err… “Why not hockey?” I myself have never been to a hockey game, and the tickets for the game were cheap enough, especially for the seats… a bit cheaper than the soccer tickets will likely be later in the year. I’m a fan of the Columbus Blue Jackets, and by extension and location, their AHL affiliate the Cleveland Monsters. The AHL, for those who may not know, is the American Hockey League, it is the professional league right below the NHL. The Cleveland Monsters won the AHL championship just last year, a short while before the Cavs brought back a major league win for Cleveland. The Monsters haven’t been as great this year…
Anyhow, the boys and I arrived in Cleveland, parked and made our way to the arena, a bit of a long walk, only to discover I didn’t have my wallet. I had left my wallet in the car when I paid parking. So back to the car, then back through the mall and the walkway to the arena. It was now a bit past 7, so we missed the introductions and the start, but it was still the first 5 minutes of the game.
I think our seats were actually pretty nice all things considered.
You know you are in trouble when you’ve played a game for a couple or few hours after work and now it is a bit after 10 PM and you decide you’ll stop in a minute so you can wrap things up for the night and get ready for work early the next morning, then the next thing you know it is midnight (if not near 1 AM) at now you are going to have just a few hours of sleep, and you are going to regret it in the morning. Such a game is Oxygen Not Included, the newest title from Klei, perhaps most well-known for their Don’t Starve series. The game is coming soon to Steam Early Access (you can get super early access via this Oxygen Not Included thread for $19.99 USD, and price is expected to go higher later, though they haven’t set a price yet).
Oxygen Not Included is a space colony simulator, similar to Rimworld and a couple of others, but with a fun cartoon art style from a 2D platformer perspective. It is early Alpha stage at this point, early even for Steam Early Access (which is why the normal Steam page doesn’t include a way to buy it), but is very playable, and a bit overly addictive. I’ve managed to avoid playing too much the last two nights… never mind that I was out-of-town away from my computer one night and busy with chores the other… Continue reading Hopelessly Addicted to Oxygen Not Included→
I’ve never played a Dark Souls game, nor Demon Souls, or pretty much any game like it prior to Bloodborne… well, there was a brief flirtation with Lords of the Fallen, which turned into one of my biggest game purchase regrets ever. However, after recently playing the free to play Let it Die on my PS4, and growing interest in the idea of the Souls games, I delved into seeing which game to get, and based largely on the story, I went with Bloodborne.
The result? Lots of F bombs from me to the game. It is a constant frustration to die so often. Going in, I knew this would be the case though, and I’m working on it. So far, I’ve pretty well enjoyed my time in Yharnam. Continue reading Bloodborne – Frustration and Triumph→
FunCom has recently released into Steam Early Access their new survival game, Conan: Exiles. I’ve been trying the beta off and on this weekend (it’s been a busy weekend with Tom Clancy’s Ghost Recon: Wildlands (not as overly exciting as I had hoped, but shows promise and I’ll get it on a good sale and I don’t care if it doesn’t have PvP) as well as Sniper Ghost Warrior 3 (okay but buggy on my system), I was hoping to try Decksplash, but didn’t get into that alpha this weekend, and I have the kids this weekend, so a busy weekend.. Anyhow, back to Conan. I’ve dived into the alpha (in the interest of full disclosure, provided by a PR firm, not directly from the developers) a bit off and on this weekend, and so far I have mixed feelings on it. Now note, this is based off a very limited time with the Alpha so far, and later articles may delve deeper.
It’s early alpha, not even beta really, so the bugs and the like, I can deal with for the moment as I’m sure they’ll work out some of the lag issues (from watching streams and the like, it seems the more housing and the like on a server, the more it lags, even if you aren’t near the housing and aren’t rendering them on your client), clipping and other bugs. The server lag is a big problem, and one they are working hard to solve, especially for official servers which went down while they search for better hardware.
When Frontier Developments should a trailer of the new 2.2 Guardians update to Elite Dangerous: Horizons, they showed some ancient ruins. A player managed to figure out where those ruins were from the stars and nebula in the background and triangulated their way to the ruins. How he did that is far beyond me or the scope of this article. I had just arrived at HIP 10716 to get ready to do some Imperial rank grinding (HIP 10716 and Wu Guinagi Imperial Rank grind) and it was only a few hundred light years away, so I decided to hold off on the grind and visit the system. It would be my first time landing on a planet without a station (I’ve done plenty of station landing on planets), and first time using my SRV.
From the featured image above, you can see my SRV looking at an apparent alien obelisk.
Elite Dangerous is a huge open sandbox MMO. And with open sandbox this usually means player can kill other players. The consequences very from game to game, and right now Elite Dangerous doesn’t do much to punish player killers. There is no PVE server, so many of us PVE players join up with a private PVE group. The other day I was at the ancient artifact grounds (Visiting the Ancient Ruins in Elite Dangerous), and left, but apparently some griefers were out there killing other players in the private PVE group, and this got me thinking that we need a solution in game. Within the groups Facebook page, there was a discussion about a PVE option, and punishments for players who grief PVE players, and that inspired this blog post.
IMPORTANT NOTE: This works as of 2.1, apparently in the 2.2 beta, Sothis runs have been nerfed. As of this writing, not sure if that will make it to live or not.
One of the easy ways to make money in Elite Dangerous is stacking Sothis runs. I just managed around 11 million in 4 or 5 stops in my Type 6 with 96 T cargo capacity and 18.83 laden jump range. This is not a full guide, just more or less what I do.
Sothis is an outlyng human colony system. From Newholm Station, you can pickup a large number of delivery missions. You do this on a few ways. First I do it via a private group that I’m in. Load up all the far away delivery missions (don’t worry, once you get there, they are all within 2 or 3 jumps of one another… at least on my Type 6) and all the data delivery missions to Ceos. Then log out to the main menu, choose Open and get all the delivery missions (they should be near the others) and data delivery to Ceos… log out again to main menu and go Solo and repeat. This process of getting missions from the Open, Private and Solo is called mission stacking. At this point it probably is best to stay Solo or if you are in a private group, go that way. First I deliver my data to Ceos, which is only 1 jump away, and this nets a good haul from the stacking.
You can only have 20 missions at a time, so if you don’t fill up on delivery missions, you can run data back to Sothis and restack the delivery missions as there usually are more… Also note there are two stations in Sothis, I typically only stack the station closest to the entry point, but I know some people stack both.
I recently did a preview (semi early review) of We Happy Few back in late July:
Don’t be a Downer, We Happy Few – Giving We Happy Few a quick look at it’s current Early Access alpha access level. The playable characters aren’t in yet, and most of the story isn’t in yet. Highlight starts after the escape seen in the trailers. I talk near the end of the broadcast a few bits of my early impression thoughts and opinions of the game based on the early alpha (and I was one of the ones who got to show it off early before the official press embargo ended).
That was recorded 27 July 2016, which is why I’m getting ready to do a second look and give a review based on more of what’s in the game as of now (it is still very early access) I think there’s been enough time and enough updates to go back in and check it out… plus the press embargo is long over, so I think it’s time to get an official opinion on the state of the game. So keep an eye on this page… this article will be deleted and a full review will be going up… hopefully in the next week or two, depending on my schedule.
NOTE: We Happy Few was provided via a press contact outside the developer and publisher.
So I’ve given up almost all my other games (save For Honor which I discussed the other day) in pursuit of many hours of Elite Dangerous. I’ve had ED (Elite Dangerous people… come on… grow up..) since early alpha… I dropped a lot to get into the Alpha back when… I want to say 2014. Then I stopped playing for a while… I picked up Planet Coaster by the same developers, but still didn’t jump back in.
I was lucky enough to get into the For Honor closed alpha, and decided to stream a little of my first dive in… I quickly forget the basic that the CTRL mode is block and keep trying to remember if there was a special block key for the first few matches.
Anyhow, here’s a few highlights from the broadcast (the featured pic here is from one of those broadcasts which is why it is of lower quality than a pure screenshot, I’ll likely replace that with a straight screenshot later):
After the huge success that Blizzard had with Hearthstone, a digital CCG based on the Warcraft universe, we’ve got a couple games that came out based on others. Chronicle, based on the Runescape universe, but with a lot of unique and cool twists that sets it apart from any of the others, that makes it well worth your time to check out. Meanwhile, perhaps one of the biggest RPGs (plus an MMO) out there, Elder Scrolls, has gotten it’s own digital CCG, Elder Scrolls: Legends. This game has a great deal more depth than Hearthstone (which remains a great game), and seems to straddle the line between Magic and Hearthstone near perfectly.
The game has a single player story mode, a solo versus mode, an arena versus mode, and others… I’ve been playing the single player story mode of late on my Twitch channel. Here are the highlights:
I’ve been busy with life, writing, playing games, watching Twitch and streaming on Twitch, work, trying to get a better full time job with benefits (I need that insurance you know)… so sorry I haven’t been active here as much as I should be. Generally this blog serves as a portal to my YouTube (not very active of late), Twitch (semi-active) and the like and has fallen behind on the content I’d like to push to it. I’m not saying I’m going to get back on the ball, as I probably won’t, but hopefully I can find something to get posted here. For now, check out my Twitch highlights.
They recently released a new DLC, Shifters, which adds a new Major faction, Allayi, which make use of a new resource, Pearls which can have an influence on future winters if you build an Altar of Auriga and use it to pray, using more Pearls to cast an influence on the next winter. Some buildings and equipment also use Pearls to build.
I recently got to stream Gigantic, while it was still under NDA (Non-Disclosure Agreement) for most players/streamers. I also created a video, but the stutter in that video is even worse than the Division one so I decided not to use it. So I’ll link the 4 highlights I made that weekend instead. A huge thanks to Motiga for allowing me to stream it a weekend early. Needless to say, the fact I got to do that, even if it was only one weekend early, got put into my My Noted Past In Gaming post.
I can’t embed these as a bug in either the Twitch player and/or WordPress makes them autoplay:
So there’s a new game coming out March 8th called, Tom Clancy’s The Division (pre-order/order Tom Clancy’s The Division via Amazon) for which I’ve been in mixed excitement and trepidation on. After playing a bit of it when it was in closed beta… got to say I’m more excited for it now.
I won’t go on and on about it in this post, and rather leave it to the video here for details (the video had far more stutter than usual, sorry, I must have goofed my OBS settings):
I’ve also got a Twitch highlight that follows it up (I can’t embed it, as it autostarts… even with autostart turned off, a bug Twitch hasn’t fixed yet, though it seems to be more a WordPress ignoring the setting thing, hard to tell): http://www.twitch.tv/jonathanstrangebt/v/39732910
TLDR: The Division rocks, get it. Follow the link above to buy it… and watch the video. 🙂
I’m a little late in spreading the news, but the Overwatch beta is back! I still don’t have access (cough, Blizzard, cough) so I still can’t push much content for it yet. Still this means there was some exciting news about it. Continue reading Overwatch is Back!→
Generally this is a gaming blog. Occasionally I stretch into political discourse, and I used to discuss faith and religion. However, I’ve tried to keep it largely focused on gaming of late. What follows probably would normally be something I’d just post to Facebook for my friends, perhaps open that post up to the public… but I figured why not push it here for a change of pace… and then share it to Facebook. 🙂
Eons ago, I played a little game called Homeworld. It was an amazing RTS game, and ages later I still recall the theme. Then a few years ago we started hearing of a little game called Shipbreakers (it’s gone by a few names, but that was the main one that I recall once it started getting big attention) from some of the original Homeworld people. Then the original Homeworld property went up for sale in a bankruptcy… and then we got Special Editions for the original game and Homeworld 2…. and soon Shipbreakers was an official Homeworld game.
Homeworld: Deserts of Kharak tells the story immediately before the events of Homeworld. As one can tell from the name, there it takes place in the desert of the planet the original game takes place. So gone is the full 3D aspects, but the rich RTS aspects still appear to be there. If you don’t have the original Homeworld games in their remastered forms, the pre-order of Deserts includes those.
Fists of Heaven is featuring a contest to giveaway a copy of Homeworld: Deserts of Kharak. It is one of those Gleem social media entry types. While the discount for the game is pretty nice for those of us who already have the remastered Homeworld games… I think I’ll give that a go first… especially as my poor brain normally isn’t any good at RTS games and why spend money to feel stupid if you can feel stupid for free? Lol. 🙂
Random Musings of Father, Gamer and occasional YouTuber, and Twitch Streamer, Brian A. Thomas.