I just posted a video (made of four Twitch highlights, as who really wants to watch a long video of somebody walking?) of me doing some gardening and doing my first trade route in ArcheAge NA Alpha. Not much really to say but enjoy the video.
A small side note. I didn’t have headphones on and forgot that the mic might pick up the game audio (in the end it actually didn’t do too bad all things considered, it mostly just got me, and picked up a few of the louder moments of the game). So I killed the stream after realizing my goof. Still, the video offers a good idea of the first gardening/trade route mission for Nurian.
There is a known issue in the ArcheAge NA Alpha where some textures will appear black until their shaders are loaded properly.
This video shows an example of it when the character enters the home and appears all black with no textures.
The fix is to exit the ArcheAge client, then delete the shader texture cache in \Documents\ArcheAge\USER\shaders, delete the cache folder and its contents and restart the game client. When you relaunch the game, you may see the issue for the first few minutes as it loads the cache, but after that it should be set.
I’ve mentioned a few times how one of the things I am most excited about in ArcheAge is the fact that you can overachieve a quest. Say a quest giver wants you to kill Carnivorous Bees that are harassing his sheep, and would also like you to get the wool off 5 of those sheep. Most MMOs would let you kill as many of those bees as you want and collect as much sheep wool for that farmer as you want, but your reward won’t change even if you go above and beyond the call of duty, but ArcheAge allows you to collect extra XP (I believe it is up to 50% extra XP depending on the quest and the XP available). I don’t know if you get extra gold/silver on some quests or not, but on the two quests I checked so far, I didn’t get extra money, but I did earn a bit of extra XP.
Here’s a video I made earlier today about overachieving in ArcheAge.
The screenshot in the Featured Image was made in game using the in game screenshot feature (accessed by pressing CTRL-F12) and turning on Depth of Field adjustments and Bokeh effects.