Category Archives: PS4

Why Destiny 2 Physical Copies Should Go Out Before September 6th

Destiny 2’s (Amazon link) launch date is September 6th at midnight PST, but you can preload your digital copy, at least on PS4, we don’t know the XBox One’s preload date yet, on September 3rd. 3 days early. Apparently it is about 68 GB on the PS4, so it’s a fairly big file and will take time to download, especially given how many people will probably hit the servers to get the preload started. So I’ve been thinking… I know, dangerous territory… that it makes little sense to hold physical copies back until the launch on the 6th. Destiny 2 is an online game, and having the disc ahead of time won’t let them play any sooner than those with the digital pre-load… now I can see holding the physical copies until the 3rd to have parity, and both will probably require a day one patch, at the very least to activate them, and connect let them connect to the servers.

Of course the real question is, if you pre-order from Amazon, Best Buy, Gamestop or whatever, do you get a code early enough to pre-load, or is that only for those who order from Sony, Microsoft, Bungie directly, with all others getting their code at midnight on the 6th? From the looks of things, only those who got it directly from the 3 main stores (and really Bungie’s just redirect’s you to the other two) will get the preload, Continue reading Why Destiny 2 Physical Copies Should Go Out Before September 6th

First Two Hours of The Surge

As I noted in my article about Bloodborne, Bloodborne – Frustration Triumph, my very first experience with a Souls like game, was Deck 13 Interactive‘s Lords of the Fallen, “which turned into one of my biggest game purchase regrets ever.” Indeed I was turned off the Souls like games by the experience, but then read that it was a poor example, and I did have a good time with Bloodborne. Despite that poor experience, when I saw they were developing a new Souls like game, The Surge, but based in a sci-fi setting, I still got excited for the possibility. I for one am willing to give a developer several chances to show they can do well, and so the question became, would The Surge impress.

I’ve done a couple hours now. I was out of town for the weekend, and my first day to play it I was busy with a game that’s under NDA (that one will get coverage once it drops), plus I was watching my kids for a few hours, all of which meant not much time yet with it. Still, I have to say, based on the first couple hours, I am far more impressed with this than Lords of the Fallen… it’s in all honestly not as impressive or smooth as Bloodborne was at the same point, but so far I have to say it has been fun. The game doesn’t shortcut and cheat, and mistakes are generally my own, like a proper Souls like game should be.

UPDATE: I’ve made it to the first boss… and I’ll detail more at the end of the article. Continue reading First Two Hours of The Surge

Bloodborne – Frustration and Triumph

I’ve never played a Dark Souls game, nor Demon Souls, or pretty much any game like it prior to Bloodborne… well, there was a brief flirtation with Lords of the Fallen, which turned into one of my biggest game purchase regrets ever. However, after recently playing the free to play Let it Die on my PS4, and growing interest in the idea of the Souls games, I delved into seeing which game to get, and based largely on the story, I went with Bloodborne.

The result? Lots of F bombs from me to the game. It is a constant frustration to die so often. Going in, I knew this would be the case though, and I’m working on it. So far, I’ve pretty well enjoyed my time in Yharnam. Continue reading Bloodborne – Frustration and Triumph